Second Life meetup? November 7, 2006 11:45 AM   Subscribe

Would anyone be interested in a Second Life meetup this weekend?
posted by tozturk to MetaFilter Gatherings at 11:45 AM (19 comments total)

Surely there are enough MeFi members to make it happen...
posted by tozturk at 11:47 AM on November 7, 2006

Second Life is lame; go outside.
posted by keswick at 12:42 PM on November 7, 2006

Second life = lame.

Posting snarky messages on internet message forum = cool, cool, cool!
posted by Mid at 2:24 PM on November 7, 2006

Any acro/agoraphobes want to go skydiving?
posted by George_Spiggott at 2:32 PM on November 7, 2006

OK but you all have to promise to not laugh at my gothic lolita giant squid space ninja avatar.
posted by loquacious at 3:03 PM on November 7, 2006

Sorry, but after playing Elder Scrolls IV: Oblivion, I've got fistfulls of Septims to spare, yet SL only accepts Linden dollars. If you had suggested an EVE Online shindig which took advantage of preview accounts and worked in an ISK scheme worthy of the EIB scandal, I'd be a bit more interested.
posted by Smart Dalek at 3:42 PM on November 7, 2006

I would. Really.

But I've tried to enjoy Second Life on three different occasions now. About once a year at this rate. And every single time, I find the whole thing terribly tedious and clunky. I've friends that love it, a co-worker that thinks it is something revolutionary, but I'm just not seeing it.

Maybe I'm not visiting the right virtual places.
posted by grabbingsand at 5:25 PM on November 7, 2006

Or maybe you have a life.
posted by keswick at 5:32 PM on November 7, 2006

Second Life is lame, it would be retarded even if it weren't for all the furries and doctorows.
posted by blasdelf at 5:42 PM on November 7, 2006

ah, keswick is a really busy guy. keswick has a thrilling and engaging life, full of adventure and excitement! that explains why almost all of keswick's 3000-odd comments on an internet discussion site are shitty three-word throwaway garbage.

i don't really like second life either, but fuck, am i ever sick of cooler-than-thou misanthropy. don't be that dick who pisses on every campfire you come across.
posted by sergeant sandwich at 7:36 PM on November 7, 2006 [2 favorites]

Pissing on camp fires prevents forest fires.
posted by Loto at 8:07 PM on November 7, 2006

this post inspired me to go check out download and play SL. I guess I've spent too much of my life playing first person shooters - it was killing me to not have a rocket launcher and a health bar.
posted by rks404 at 8:28 PM on November 7, 2006

One more, and it'll be a hat trick of awesomeness!
Go for it keswick, you know you want to, the net's wide open!

What a putz.
posted by Alvy Ampersand at 8:57 PM on November 7, 2006

I don't log on there much anymore, but I could make it this weekend if you pick a time.
posted by Malor at 9:05 PM on November 7, 2006

Second Life is only lame if it's your only life.
posted by scarabic at 9:48 PM on November 7, 2006

I have nothing to add except this wonderful little snippet I noticed:
"Second Life" currently runs on 2,579 servers that use the dual-core Opteron chip produced by AMD. Each server is responsible for an individual "sim," or 16 acres of virtual "Second Life" land. At peak usage that means that each server is handling about three users.

Yes, 2nd Life pulls in revenue from "land" sales. However, eventually much land becomes clustered and valuable land is re-sold on a secondary market with no revenue going to Linden Labs. I predict property taxes. Or abandoning what is basically a 2D topology and going 3D - that will geometrically increase the revenue frontier. For a while.
posted by meehawl at 8:54 AM on November 8, 2006

I played about 10 hours (and still have it installed)...while the item creation tools were kinda interesting, as someone who doesn't like to chat online it rapidly lost me. What else is there really to do in SL?
posted by Kickstart70 at 1:20 PM on November 8, 2006

Isn't a monthly tier fee equivalent to a property tax? If it's progressive, than it could scale to pay server costs. If it's non-progressive capitation, then it shrinks subscribers and balancing revenue/cost is trickier.
posted by meehawl at 9:51 AM on November 13, 2006

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