The Aporkalypse, Rebooted November 3, 2010 5:53 PM   Subscribe

MefightClub/MeFi Minecraft Server important news! [begging the mods forbearance on a slightly niche matter]

After a spate of some mild griefing and/or careless destruction or theft of other folks' stuff on the server, we've created a bit of a speedbump for participation at our (very much amazement-making) main Minecraft server, the Aporkalypse.

All current and new users will need to authorize themselves, using a password found in the Aporkalypse Rules and Community Standards thread over at MefightClub. This means that you will need to have an account there (it's a quick, painless, safe, and downright pleasurable experience, trust me) to get the current password. This is by design, as we'd like to have people on the server be part of the overall community as much as possible.

Until you have authorized yourself (by which you are stating you agree to the terms of service) you can wander around the server as much as you like, but cannot alter anything. Your username will appear grey in chat.

After you auth yourself, which takes 10 seconds or so, you will be able to continue as before, and participate in the Happy Fun Goodtimes that is collaborative block-slinging. Your username will be bright white [NOT RACIST], or a lovely cornflower blue if you are special (ie you've donated to the server fund).

To find out more, visit our newest site in the MFC Network, Aporkalypse.net, (which will be our ongoing information hub for the server, with our map application and (soon) screenshot and video showcase and more) and click the Join Us link at the top.

The new rules are much the same as for the rest of our gang: be nice, have fun, don't mess up other people's fun. Specific to Minecraft, though, are injunctions not to take things from people's chests, or mess with anything someone else made without permission.

If you want to get straight to the new terms of service and password, go here (you will need to be logged-in to MefightClub).

Thanks. Looking forward to seeing more new people on the server! If you've only been playing single player, consider this an invitation to join us. The Aporkalypse is a wonder, filled with more wonders, all wrapped in a nice BBQ glaze coating.
posted by stavrosthewonderchicken to MetaFilter-Related at 5:53 PM (147 comments total) 36 users marked this as a favorite

Yay!
posted by cortex (staff) at 6:02 PM on November 3, 2010


Stavros, that is an incredibly sexy new site.
posted by Rory Marinich at 6:03 PM on November 3, 2010


I really like the site. Excellent job.
posted by odinsdream at 6:12 PM on November 3, 2010


I really feel this Minecraft thing is something I would enjoy immensely. Perversely, that's why I haven't tried it yet. I'm almost certain if I do, I'll eventually wind up answering my front door wearing my pajamas and sporting a scruffy beard with uncombed hair. It will be someone from the office, who will say "Dude, you haven't been to work in like a week. We've been calling and calling, and we thought maybe you were dead."

And I'll say "Oh. I guess I got a little side-tracked by this Minecraft thing. A week? Seriously?"

I have some vacation time coming up. Will this still be A Thing in a month or so?
posted by FishBike at 6:18 PM on November 3, 2010 [5 favorites]


I can testify to the Aporkalypse's wondrousness. Me and a couple of other friends, one a registered, but lurking, MeFite, and the other someone who, despite living in Portland, has only the slimmest idea what MetaFilter is, have created a nature preserve, Big Floaty Notional Park. Everyone on the server is supernice, superhelpful, and supersupportive of and excited about other people's projects. It's like some cartoon communist utopia over there. To quote one of my two friends and fellow Pork Ranger: "This server has given me faith in the internet."
posted by Kattullus at 6:19 PM on November 3, 2010 [1 favorite]


Anything is possible at Aporkalypse.net. Anything at all. You can do anything at Aporkalypse.net. The only limit is yourself. Welcome to Aporkalypse.net. This is Aporkalypse.net, welcome. Yesss. This is Aporkalypse.net. This is Aporkalypse.net and welcome to you who has come to Aporkalypse.net. You can do anything at Aporkalypse.net. The infinite is possible at Aporkalypse.net. The unattainable is unknown at Aporkalypse.net. Welcome to Aporkalypse.net.
posted by special-k at 6:19 PM on November 3, 2010 [6 favorites]


awesome job, stav (and pete). Thanks for taking good care of our minecrafting needs :)
posted by johnstein at 6:20 PM on November 3, 2010


I have some vacation time coming up. Will this still be A Thing in a month or so?

Yes, and possibly more. The latest Minecraft update (Halloween) didn't do too much for multiplayer. That's notch's (the creator's) focus for the next series of updates.
posted by inigo2 at 6:20 PM on November 3, 2010


Aporkalypse >>>>>>>>> prysaakolep >>>>>>>>> Prusakolep.

IT ALL MAKES SENSE NOW.
posted by cog_nate at 6:35 PM on November 3, 2010


i am totlly drunk right now but still feel it is my right to say you are harshing my mine-u-curaft-u buzz

p.s. my husband rlly needs diamond to mine obsidian :(
posted by subbes at 6:39 PM on November 3, 2010 [2 favorites]


P.P.S. I will regret this tomorrow
posted by subbes at 6:43 PM on November 3, 2010


subbes: never regret asking for diamond! someone will be sure to help your husband out if he asks on the forum or in-game

regret drunk posting all you want, though
posted by flibbertigibbet at 6:48 PM on November 3, 2010


could the anything possible include a world of flamboyant and voluptious jewel theives?
posted by clavdivs at 6:48 PM on November 3, 2010 [1 favorite]


I want to raise a block in honor of TooMuchPete and Stavros and everyone else who's worked to make Aporkalypse such a nice little community. There's a lot of people playing there now, a lot of management work to do, and it's very smooth and fun. We've had some hiccups the past few days, hence the more explicit community standards, but they've been handled with grace and reasonableness. I'm very thankful to the folks who spend their time making our playground.
posted by Nelson at 6:52 PM on November 3, 2010 [2 favorites]


Can someone please take pity on me and explain (a) the premise and (b) the appeal of Minecraft? The videos and explanation on the developer's site leave much to be desired.
posted by killdevil at 6:59 PM on November 3, 2010


The new map is available here with signs and all.
posted by odinsdream at 7:01 PM on November 3, 2010 [4 favorites]


killdevil: Have you ever played with Legos? Did you enjoy it? Did you think it would be cooler if you had fire and lava legos?
posted by odinsdream at 7:02 PM on November 3, 2010 [8 favorites]


The new map is available here with signs and all.

Well look at me with my ass all hanging out! I've updated Aporkalypse.net to reflect the location of the merged map codebase...
posted by stavrosthewonderchicken at 7:13 PM on November 3, 2010


(Many props to odinsdream, by the way: he's the one behind most of the gmap-coolness, working together with toomuchpete, the server owner.)
posted by stavrosthewonderchicken at 7:15 PM on November 3, 2010


Can someone please take pity on me and explain (a) the premise and (b) the appeal of Minecraft?

There is something ethereal, something ancient, something deep-seated in the human consciousness, about digging holes and beating up trees.

Come on. Try it. It'll make you feel good. Don't you want to feel good?
posted by Jimbob at 7:19 PM on November 3, 2010 [2 favorites]


Well look at me with my ass all hanging out! I've updated Aporkalypse.net to reflect the location of the merged map codebase...

Sorry about that... I had no idea this awesome site was going live, otherwise we could have synced up. All's good now though!
posted by odinsdream at 7:25 PM on November 3, 2010 [1 favorite]


wanna lick those fonts.
posted by boo_radley at 7:28 PM on November 3, 2010


killdevil, I recall there were a few explanations of the appeal in past threads on the blue and here answering that very question.

When it comes down to it, though, it's just one of those things: it'll grab you -- the freedom to be as creative as you want, the beauty-emergent-through-imposed-graphical-limitations of the landscape, the collaborative fun element, the traditional 'game'ness of the single player survival thing, the all-but-infinite world to explore, the amazing things that people make, all kinds of stuff -- or it won't.

Me, I play it differently, online, than most people. I like to be out on the fringes, exploring, building roads and outposts, and only sometimes return to 'civilization' to see what people are making.

Everybody approaches the world differently: the freedom of it allows -- encourages -- you to do so. Do what thou wilt, as long as it doesn't bother anyone else unduly.

The experience has unfairly (I think) been compared to Second Life -- a thing I always poo-pooed back in the day -- but I suppose there is some thread of commonality there. Minecraft is to me a much more gamelike experience, and in our little enclave, I think a much deeper one. Simple rules lead to rich, emergent, collaboratively-created experiences.

But there are many Serious Gamers in MefightClub who just don't care for it. That's cool. Like I said, it may or may not grab you. When I first tried, I was unimpressed.

Now, several months later, I am more into it in terms of time than anything I've ever played before in 30 years (on and off) of computer gaming.
posted by stavrosthewonderchicken at 7:28 PM on November 3, 2010


GET YOUR FILTHY TONGUE OFF MY FONTS
posted by stavrosthewonderchicken at 7:29 PM on November 3, 2010 [6 favorites]


C'mon over and be our friend!

Build a thing!

Burn it up with lava!

Bury it in sand!

(Huge, huge thanks to His Chickenliness for such an awesome site and to odinsdream for the badass [NOT ASSIST] map)
posted by toomuchpete at 7:35 PM on November 3, 2010


I want to be on the Aporkalypse so bad but it won't let me. I have tried and tried and tried and every time I entered the server name my minecraft just crashed. Or told me no, but mostly just crashed. I am sad. I have spent the last two months doing basically nothing but minecraft all alone and even though I've created whole families of giant stone figures all over my own worlds, I'm still lonely. Anyone got any ideas or hints? I looked around mefightclub and didn't find anything, ditto the minecraft forums. It's been a week or so since I tried last but then I gave up. I'll check back and try again tomorrow. What with the Halloween update and all maybe it will work this time.
posted by mygothlaundry at 7:47 PM on November 3, 2010


I get a "too many redirects" error when I click "join up" . (Safari 5.0.2; OS 10.6.4) What now?
posted by Quietgal at 7:48 PM on November 3, 2010


Wow, you guys are doing awesome stuff! I am totally impressed by whoever did the mini Empire State Building.
posted by Horace Rumpole at 7:50 PM on November 3, 2010


very cool. I've been looking for a nice server to visit. I've been very deeply entrenched in the singleplayer tho.
posted by dreamling at 7:50 PM on November 3, 2010 [1 favorite]


I want to raise a block in honor of TooMuchPete and Stavros

This. Indeed, I'm raising several blocks. They are ice cubes in my tasty beverage, which I promise were made the honest way, not with /kit.

In what I think was the last MeTa about Minecraft, I posted a comment about how it sounded like something I'd like but I wasn't sure because I get seasick from first-person games. Folks reassured me so I gave it a try. Minecraft is now what I do for several hours every night; time I used to spend drinking and watching soul-crushing TV shows. It's the only multiplayer online game I've every played, or had any interest in playing (I played for a while in single-player before joining the Aporkalypse), and now I spend a big chunk of time thinking about it all day. I think a huge part of the fun I'm having now is down to the excellence of the community at MFC and the Pork. I encourage people to check it out even if you "don't usually like stuff like that" - you may well be surprised.
posted by nickmark at 7:51 PM on November 3, 2010


I get a "too many redirects" error when I click "join up" . (Safari 5.0.2; OS 10.6.4) What now?

You mean the Join Us link in the header on Aporkalypse.net? Odd. Works fine for me on Safari 5.0.2 on Win7.

But the easy answer: scroll down. You'll find a link in the last section (unsurprisingly called 'Join Us!' to the forum thread I linked in the first post. That's where you'll find the TOS and connection string/password info.
posted by stavrosthewonderchicken at 7:55 PM on November 3, 2010


(er, the heading is Join The Aporkalypse, but it's #joinus.)

You don't have javascript turned off, do you, QuietGal? Because the section autoscrolling is all Jquery action.
posted by stavrosthewonderchicken at 7:57 PM on November 3, 2010


(actually, that shouldn't matter. It's just an anchor anyway, which doesn't need scripting. Color me bemused.)
posted by stavrosthewonderchicken at 8:16 PM on November 3, 2010


> Can someone please take pity on me and explain (a) the premise and (b) the appeal of Minecraft? The videos and explanation on the developer's site leave much to be desired.

In its current form, it's a freeform creative/exploration game. The whole game world is made of one-meter blocks. You wander, explore the landscape and various caves, mine blocks, "craft" tools and other objects out of these blocks, and generally bootstrap yourself up to civilization.

There's a single-player "survival" mode where there are various monsters trying to kill you, and you start with absolutely nothing (invariably you begin by punching trees with your bare hands to get enough wood to craft rudimentary tools). There's no end-goal (not yet, at least -- it's alpha software!), but the general theme is taming the wilderness. As-is, there's a lot to explore and create.

The real killer part, however, is the multiplayer mode, although many features of the game are currently half-baked/broken in this mode. There are no monsters (not yet at least) and even stuff like player health isn't working yet, so the emphasis is more cooperating and building neat-looking megaprojects. Once more stuff gets added we'll have sexy new game modes and monster-killing.

It might not sound like terribly much, but Notch got the basics of the game down solid, and it's rather satisfying to make stuff. It is, as some people have mentioned, basically Legos: The Game. Even in its current partially-broken state it appeals greatly to a certain kind of player.

Do note that the "free" version on the website is a very early version that doesn't much resemble the game as it is now. It's a lot more involved these days.
posted by neckro23 at 8:51 PM on November 3, 2010


I remember the first time I jumped onto the Aporkalypse server.

I had been on a few other worlds before, strange rambling places of strange broken wonder, half-finished idols eroded by time, consumed and deformed landscapes and frightening blazing temples wasted across the sky. I jumped into Aporkalypse not expecting much, the world spun, turned, went invisible and re-oriented itself.

Before me where two flaming letters.

HI!

The intersection of three mighty highways, gardens mazes vaster than imagination, spectacular drops and floating forests, underwater gardens,endless tunnels, the eye of suaron, the dover castle, hyrule, all here, all perfectly made, all connected via the broad friendly roads and manicured gardens. There was even a town! Terrifying glass sky ways, not only the height and span but the sheer time It must have taken to construct them, statues that reached to the heavens and around every corner, another impossible world, complete and pristine, full of cheerful information and friendly natives.

It wasn;t long that I decided I had to make a claim, no matter how paltry and megre my own creation would be. I made Whelkonia, a forest floating on top of raging waterfall, and I flooded the valley, creating a sea. I put in a chessboard, lit the lanterns, soon the railway created a station near me, I was a real place. i was content. I built a little community board in the town and wondered if you could play remote checkers using tiles of dirt and sand...

but it's going to be over soon. Murder is coming to Aporkalyse. And with the monsters will come new challenges and fears, they will be everywhere, spawning all over our most perfect and well-wrought world, tearing away the peaceful beauty and carefully constructed eden. Things are going to explode.

And that's when it's gonna get really fun.
posted by The Whelk at 8:59 PM on November 3, 2010 [13 favorites]


I've been meaning to check out Minecraft for a while now. After some fiddling with java, I finally got the free version working and OMGTHISISAMAZINGIDUGAHOLERIGHTTOTHEBOTTOMOFTHEUNIVERSE!!111!

So, yeah, I'm hooked. Now, do I need to buy the alpha client to play on Aporkalypse or can I just use the hosted minecraft with a server connect string?
posted by Cat Pie Hurts at 9:13 PM on November 3, 2010


I had javascript on. I fiddled around a little and got in, and now I think I need a tutorial. Can anybody suggest a good "Minecraft for Dummies" link? All I want to do is roam around and look at the cool stuff other people have made, not make stuff or fight monsters. Thanks!
posted by Quietgal at 9:23 PM on November 3, 2010


Yeah, you should really get in on the ground floor, here. As others have said, the multiplayer game is basically incomplete; no monsters, no health, no death. This has enabled people to build incredible, massive structures. Once the Evil arrives, these "wonders of the ancient world" will appear to have been built by immortal, god-like beings, and the population will have to struggle to achieve a simple agraian existance, as they fend off zombies and spiders, and live in constant fear of the terrors of The Nether. Come with us on our journey!
posted by Jimbob at 9:27 PM on November 3, 2010


Quietgal, Youtube is really good for Minecraft tutorial videos; note that most of these apply to single player...in multiplayer, at the moment, you don't need to worry about defending yourself against monsters yet. But the videos will give you a good idea about crafting, what the various blocks do etc.
posted by Jimbob at 9:32 PM on November 3, 2010


If you're new, feel free to start a thread on MefightClub asking for some basic tips for people new to the game (or if you're an experienced user, start one offering some, with a call for more).

Basically, QuietGal, just buy and download the client, run it, connect to the server, and start wandering! You might need to set your view distance in Options to 'Normal' if it crashes on you.

Press T to type something into chat. The chat text line serves as a command line as well.

After you authorize yourself, you can use commands like /who to see who's currently on the server. Feel free to ask for some tips, or even a tour. Someone will probably have the time to walk you around a bit and give you some pointers.

Once you feel like you want to start digging and crafting, find yourself some untouched land somewhere (it might be a fair walk from spawn these days), find a cavern, and get to it!

The Minecraft Wiki has recipes for crafting stuff, and as Jimbob mentions, there are Youtube tutorials for getting started right away.
posted by stavrosthewonderchicken at 9:39 PM on November 3, 2010


Now, do I need to buy the alpha client to play on Aporkalypse or can I just use the hosted minecraft with a server connect string?

Yup, you need to buy it. For the number of hours you'll put in if it clicks for you, though, it's incredible value.
posted by stavrosthewonderchicken at 9:44 PM on November 3, 2010


Thanks for the suggestions, Jimbob and Stavros. I'll poke around a bit and see if this looks like my kind of time-waster!
posted by Quietgal at 10:04 PM on November 3, 2010


Aw man, I had to go cold turkey when the free off-line play got stale and Paypal - q'uelle fucking surprise - had issues accepting my present card, which, sinisterly enough, had the same last four digits as the now-expired card I had opened the Paypal account with.

Now I gots the shakes something fierce.
posted by Alvy Ampersand at 10:39 PM on November 3, 2010


Finally! A map of Aporkalypse!

*happy dance*

Now I can figure out where my little canyon fortress (with newly completed glass skyway! Sex-ay!) actually IS in relation to spawn and Porkton!

I took some time off from Minecraft to play Fallout New Vegas, but after I get back from a brief vacation (to Atlanta to drink Guinness with BoringPostcards and his husband and to go see a Falcons game, woo!) I'll be back with a vengeance. And a hangover. But back. Yay, map! Thanks, stav, TooMuchPete, & odinsdream!

(And if you haven't seen Aporkalypse, you should. It's a marvel. Not my bit, that sucks, but the rest is a marvel.)
posted by BitterOldPunk at 10:42 PM on November 3, 2010


Oh god that map is brilliant. Who's making the airport and what is its name? Tell me you are making a plane next... I WILL HELP
posted by danny the boy at 11:52 PM on November 3, 2010


I'm too invested in other games to start Minecraft but if I ever did decide to play, it could only be with MeFight people. Good people, nice people.
posted by keli at 12:34 AM on November 4, 2010


If you have the chance and inclination you really should see what has been built there.

Also, I didn't know there were so many frustrated construction workers here and though I think I understand how ephemeral a perfectly coded page can be I probably don't.
About building things: no ego-maniacal *centric asshole gets to change plumb or square. It is or is not plumb. It is or is not square. Euclid and Newton (to name 2) were observers not trendsetters or lawgivers.

I'm so glad to see.
posted by vapidave at 1:20 AM on November 4, 2010


It's really bizarre to have something I exclaimed into chat at the sight of so many pigs on the server become the server's name and now the name of a website.
posted by CitrusFreak12 at 1:28 AM on November 4, 2010 [2 favorites]


The Aporkalypse truly is incredible. Don't miss riding the Carpal Tunnel, it is fun!
posted by Grither at 4:54 AM on November 4, 2010


Quietgal, this one guy's "How to survive your first night" and subsequent videos are a great introduction to the basics of getting started, defending yourself from monsters (in single-player), and crafting weapons, tools, dwellings, etc. Very simple and easy to follow.
posted by Gator at 5:04 AM on November 4, 2010 [1 favorite]


Yeah, big thumbs up for the First Night video series. When I start a new world, the first thing I do is build me a little safeshack near the spawn point and stock it with tools before heading off to make my main HQ.
posted by robocop is bleeding at 5:11 AM on November 4, 2010


Minecraft is now what I do for several hours every night; time I used to spend drinking and watching soul-crushing TV shows.

One of the real beauties of Minecraft is you can do all three at the SAME TIME.
posted by inigo2 at 5:23 AM on November 4, 2010 [3 favorites]


I'm just going to link this.
posted by Memo at 5:43 AM on November 4, 2010 [2 favorites]


My first visit to the Aporkalypse caused my poor little old laptop to choke and sputter, even with the view set to tiny and graphics set to quick. Even the brief view I had was awe inspiring. I logged on later on my good PC and spend almost half an hour trying to find unclaimed land.

The problem is that people tend to manicure and cultivate their areas but still leave it somewhat natural looking. I kept getting paranoid that I was on someone else's land. I really hope I didn't chop someone else's tree down in order to make my boat and find my own little island.
posted by charred husk at 6:17 AM on November 4, 2010 [1 favorite]


Memo - is there a screen shot of that thing in action?
posted by odinsdream at 7:43 AM on November 4, 2010


charred husk: next time you're on, you can try asking someone if they could lead you out to some unclaimed land (if you specify 'mountain,' 'island,' 'plain,' 'desert,' etc.) It might help you a lot!
posted by flibbertigibbet at 7:49 AM on November 4, 2010 [1 favorite]


charred husk: the best way to handle that situation is to visit the map, click draw mode at the top to switch to Polygons, and outline the area you're interested in working on. Post a screen shot of this outline to the mefightclub forums, along with a link to the area (also done by clicking on the map and copy-pasting the link) and someone will be able to advise you if you're in their area.

In general, though, people usually mark their areas with signs or torches. If you don't see any, it's mostly safe to assume you won't bug anybody. Also, few people seem to like building on flat ocean areas, probably because it's annoying to lay down the first layer while swimming. So, this is where I built the Atlanta Marriott and the Scrabble Board.
posted by odinsdream at 7:51 AM on November 4, 2010 [1 favorite]


I kept getting paranoid that I was on someone else's land.

Me too; I was super nervous about stepping on someone's toes. So after I checked out Porkton, I struck out in a direction that looked pretty un-developed on the most recent map, not using a road, and basically just walked for two days and a night. The landforms I was seeing still confused me because I was sure no server could have generated them (and I knew someone had built a nature preserve somewhere). But after going for that long without seeing even a torch, I figured it was safe.

You can take that approach, or look at the map and ask around as to where there's unclaimed land - usually folks will know what's nearby, and will tell you if they have undeveloped land by them and don't mind having a neighbor.
posted by nickmark at 8:00 AM on November 4, 2010 [1 favorite]


Whoa whoa whoa--how did you make that map? I have a server (for me and kids) and a map would be a pretty sweet addition.

(Also, they want me to add some non-griefing mods and my first attempt didn't work. Are there Linux instructions for that?)
posted by DU at 8:05 AM on November 4, 2010


I signed onto Aporkalypse a few weeks after getting the game. I thought I had built some pretty bad ass structures and monuments and I wanted to compare what others had been able to do.

I was, quite literally, dumbfounded. There are things that I can't even begin to comprehend how they were made (one block at a time, I'm sure).

Humbled the hell out of me, that's for sure.

I'll have to get all joined up so I can make my own little patch of Nether on earth. Something to, you know, affront the gods and all that.
posted by quin at 8:10 AM on November 4, 2010 [1 favorite]


I don't have a ton of time on my hands right now, which has been the only thing keeping me from getting in on this action. So... a few questions:

Is it really that much of a time suck? One of the reasons I loved playing TF2 was that I could log in and out of any fight whenever I wanted -- I didn't have to start at the beginning of a mission and stay all the way through to the very end. Am I going to need to devote a ton of time to this game in order to get anything out of it?

Also, does anyone have any experience with the Linux client (does it work well, or is it buggy?) and do I need an ultrafast processor/graphics rig to play properly? I'd probably be more inclined to spend more time with the game if I could run it on my aging laptop, but that's a Dell Inspiron 6000 running Ubuntu.
posted by zarq at 8:12 AM on November 4, 2010


In answer to the Linux client bugginess and speed, I'll say it's Java. But despite that, it seems to run pretty well and fast on my Linux machines. I get a crash maybe once every few hours, but I've been astounded that I can pick up exactly where I left off. Never lost any data.

The hardware is fairly recent (2 years for one of them?) but weren't screamers even at the time.
posted by DU at 8:16 AM on November 4, 2010


Zarq, I ran it on a 5 year old Dell Latitude d610 running Ubuntu. It runs like a dog and the Aporkalypse makes it choke, but it runs.
posted by charred husk at 8:20 AM on November 4, 2010


Question: my 8-year-old was super excited about the new Lego Universe MMO game, but I'm not as excited about paying $50 for the game and then $10 a month to play it. Would Minecraft be a viable alternative? Is it a grown-ups only thing?
posted by mothershock at 8:22 AM on November 4, 2010


My 9 and 11 year old love Minecraft. (Both my 5 year olds love *watching* it, even the one who doesn't normally like videogames at all.) Some kids might be nervous about the night monsters, but you can put it on Peaceful mode to get rid of them. (I do that anyway because it's a hassle staying in at night.)
posted by DU at 8:25 AM on November 4, 2010


Is it really that much of a time suck? One of the reasons I loved playing TF2 was that I could log in and out of any fight whenever I wanted -- I didn't have to start at the beginning of a mission and stay all the way through to the very end.

It's no more of a time suck than playing with Legos or camping out with a big box of crayons and endless reams of paper. Which is to say, it'll be as much of a time suck as you want and allow it to be. But no, there are no "have tos" in the game at all, no missions as such. If you decide to build a castle and get bored halfway through, you can just quit. If you decide to mine for diamonds and find it monotonous, you can just climb back out of the hole and do whatever else you want. If your kids start vomiting while you're exploring a new continent, just log out, and everything will still be there when you come back.
posted by Gator at 8:32 AM on November 4, 2010 [1 favorite]


mothershock: "Question: my 8-year-old was super excited about the new Lego Universe MMO game, but I'm not as excited about paying $50 for the game and then $10 a month to play it. Would Minecraft be a viable alternative? Is it a grown-ups only thing"

Single player would probably be fine, but if the MMO part is important then you may want to stick with Lego. There is no central server so there is no guarantee who your kids will be playing with. The folks at Aporkalypse are very friendly but I imagine the conversations could easily take a turn for the adult (if that sort of thing is an issue for you). I could picture someone starting a kids only Minecraft server, but I have no idea how that could be reliably enforced.
posted by charred husk at 8:34 AM on November 4, 2010


It's only a time suck if you let it be, zarq. I have logged on for as little as 20 minutes to work on things, or as long as 6 hours+, depending. I'm not working on a joint project, so I'm just logging on, working on my current project until I'm ready to do something else, then logging off. You can tour the server too a little bit at a time. Since you spawn in the same location where you logged off, you don't have to have huge blocks of time to do anything, it will just take you a little longer to get projects completed is all.
posted by gemmy at 8:35 AM on November 4, 2010


Minecraft is a great game for kids, imo. And a good game you can play with your kids. Some friends of mine have a server that they play on with their kids while they (the parents) are at work.
posted by empath at 8:35 AM on November 4, 2010


Zarq -- there is no xp or or anything. Everyone is equal to everybody else, and on most servers, people will just give you gear if you ask nicely (though once they fix the tool refresh bug, that might stop)

As far as playing on linux and on low powered pcs.. i play on my terrible laptop from work all the time, and while it gets <10 frames a second at times, it's still playable. Minecraft isn't generally a quick reflex game.
posted by empath at 8:38 AM on November 4, 2010


zarq: "Also, does anyone have any experience with the Linux client (does it work well, or is it buggy?)"

It depends. The mix between the ATI propietary driver (fglrx) plus a HD4850 has some kind of incompatibility with OpenGL and crashes my copy of Minecraft after loading the world or seconds afterwards. I can play without fglrx but it's slowish.
posted by Memo at 8:44 AM on November 4, 2010


Keep in mind, too, that the single-player experience is still vastly different from multiplayer. The one time I visited the Aporkalypse, I crashed at least half a dozen times, and I have a very fast processor, a ton of RAM, and set my render distance to "tiny" or whatever the close distance is called. The lack of monsters was a bit of a letdown for me too, though it was fun to look at all the creations of other MeFites. But these are all matters of preference, like pretty much everything else in the game.
posted by Gator at 8:46 AM on November 4, 2010


> "Minecraft is now what I do for several hours every night; time I used to spend drinking and watching soul-crushing TV shows. It's the only multiplayer online game I've every played, or had any interest in playing (I played for a while in single-player before joining the Aporkalypse), and now I spend a big chunk of time thinking about it all day. I think a huge part of the fun I'm having now is down to the excellence of the community at MFC and the Pork. I encourage people to check it out even if you "don't usually like stuff like that" - you may well be surprised."

Switch out "watching soul-crushing TV shows" with "dorkin' around on the internet" and nickmark summed up my Minecraft experience completely. People on MeFightClub are probably a little tired of my face by now because man, words about Minecraft come out of it constantly. I will gladly admit to being obsessed, not even "a bit obsessed" but full-blown.

When I heard that there was a vaguely-MetaFilter-related server I was interested, but I spent a whole day or two reading up on it over at MeFightClub to make sure I knew what it was about, how to act, etc. Then I finally logged on. I had viewed the map in advance to find an area that I figured was unoccupied and that I could claim for my own. I logged in and walked straight there, found it empty, and set up camp. One of the first things I did was ask the guy closest to me, arcolz, if I could connect to his road. He said "of course!" and with that I realized there was some real community there. There was no "It's MY road don't mess with it" but instead "please, help expand the infrastructure and lead people to new and interesting places."

Much as someone else in this thread said, I had thought I had made some decent structures in singleplayer. Man oh man I had no idea. The first thing I noticed was that on Aporkalypse there were very very few cobblestone structures. Apparently everyone there was rich and had time to bake smooth stone or create half-height pavers for every single thing. I succumb easily to peer pressure and didn't want to be the new guy spewing cobble everywhere, so I immediately started a too-ambitious structure made out of half-height pavers. Long story short I got it done, then I complained about the hill behind it and joked about carving it down, and next time I was on there was someone there! Helping take down my hill! Holy crap!

The area (Second Continent) that I settled on has now been populated with great people. Nearby I have neighbors that run a maaaaaaassive tree farm which is open to the public so long as you plant a sapling for every tree you take. I have great friends in every cardinal direction that have helped with so many projects (and with whose projects I have helped). It's a great feeling. And then ... I zoom out on the map and realize that we are but one tiny island-continent in a vast world of players. I talk with my friends about "blah blah blah here on Maple St or just off Cemetery Road" and then I hear others talking about "blah blah blah just off Westerly Road" and I realize that I've never even seen Westerly Road. It's so far away from where I live and yet there are neighborhoods over there too.

I spend most of my day thinking about Minecraft. It shows, obviously. If you get started in singleplayer and then want to come join some fun, we'll be there.
posted by komara at 9:13 AM on November 4, 2010 [3 favorites]


Question: my 8-year-old was super excited about the new Lego Universe MMO game, but I'm not as excited about paying $50 for the game and then $10 a month to play it. Would Minecraft be a viable alternative? Is it a grown-ups only thing?

Minecraft would be awesome for kids. The Aporkalypse server is mostly populated by adults, I think, but plenty of users have mentioned how they tour with their kids or siblings. It's a friendly, supportive environment.

Single-player on Peaceful would be fun, too. Keep in mind that you have to actively collect resources in order to build anything (without hacks or cheats), and it helps to have fairly good spacial reasoning skills (so you'll know how to climb out of holes you dig, etc.).
posted by odinsdream at 9:24 AM on November 4, 2010


Can I do this? I think I should do this.

On our server we have a massive sphere that will blow your mind when you see it in person, a Menger sponge, a New Orleans aboveground cemetery, a 1:1 replica of Dover Castle, a wooden suspension bridge, a TIE fighter destroying a home ... and that's just a few of the attractions on one single small continent in one tiny part of the server.

That didn't even include the replica of the overland map of Hyrule or the volcano or the massive treehouse or the Empire State Building or ... or ... or ...

not to mention I can't even use the map to show you frogpaste's amazing underground works. They are the true Turing test of Aporkalypse. If you don't type something like, "Wow!" or "HOW THE HELL" then you're not human.

... I'm going to stop now. You get the point. Come walk around and see things. If you want to build something for yourself and you're not sure where, just ask around. We'll help you find some empty land. There's always more empty land.
posted by komara at 9:25 AM on November 4, 2010 [1 favorite]


If your kids start vomiting while you're exploring a new continent, just log out, and everything will still be there when you come back.

Precisely this happened to me a few nights ago, actually. Except I was digging, not exploring a new continent.
posted by nickmark at 9:30 AM on November 4, 2010


not to mention I can't even use the map to show you frogpaste's amazing underground works. They are the true Turing test of Aporkalypse. If you don't type something like, "Wow!" or "HOW THE HELL" then you're not human.

I remember the first time I saw frogpaste's underground lair. I had been using the server for about a week, taking a look at the aboveground stuff, working on the floor plan for the Atlanta Marriott, and just having a great time. I was totally impressed by the road system running from Spawn (the location on the map where you start out) to all these cool attractions.

So, if you haven't heard, the game has Day and Night cycles. I had logged in to the server and it happened to be the middle of the in-game Night. During the night you can more clearly see structures with lights.

I started walking across one of the foot bridges over a huge expanse of ocean, and I noticed that below me, a few meters beneath the surface of the ocean, was a huge plain of glass blocks. Below that glass roof holding up the ocean was a gigantic chamber full of torches. It looked as if the stars were reflecting in the surface back at me.

Frogpaste happened to be online at the time, and noticed my reaction to "Hey, there's... some... thing... in the ocean!"

He took me on my first tour. We swam into a whirlpool, dropped several hundred meters beneath the surface and popped out in the most incredible cavernous space I've seen on server. We started walking, and walking, and walking, and walking. It just went on forever.

A few weeks after this splendid experience I was in need of some extra cobblestone (one of the most plentiful things you get from mining) and frogpaste offered some from his storeroom.

And then the experience was repeated - he took me to a storeroom, which of course was located on an enormous undergroud temple. It was incredible.
posted by odinsdream at 9:33 AM on November 4, 2010 [1 favorite]


Oh god the frog caverns. That's all I say.

The upcoming Epic Change have made me look at buildings differently. There is a sweet floating ship north of me - before I was going "wow! what an awesome structure" now it's more "Wow! what an impenetrable fortress!"

I think Porkton and Hampshire are going to be more important as we need to run screaming and blind behind the well-lit walls and have regular patrols to stop waves of creepers from blowing up our beautiful and serene towers.
posted by The Whelk at 9:36 AM on November 4, 2010


Oh, that cemetery was very neat, it was one of the things I explored when I was wandering around over there. I actually loved the nearby enclosed mausoleum/cemetery building, because people could leave their own memorials for loved ones inside, and I noticed that someone had put up a memorial for Tyler Clementi, that poor kid who committed suicide recently.
posted by Gator at 9:39 AM on November 4, 2010 [1 favorite]


and it helps to have fairly good spacial reasoning skills (so you'll know how to climb out of holes you dig, etc.).

A friend showed me a wonderful trick: always keep a full load of either sand or gravel in your inventory. This means that any depths you encounter can be reached without real effort (find a block over the hole, drop the gravel, wait for it to fall to the bottom, repeat until it's level step off, and hack your way down.) or the reverse, if you find yourself at the bottom of a well, you can just look at the spot under your feet, jump and plant a block.

It's nice because you can easily crush sand with just your hands if you need to, and because you rarely find tall columns of sand standing by themselves, they make a handy marker if you get lost. Obvious once you know it, but it came as a revelation to me at the time.
posted by quin at 10:02 AM on November 4, 2010


All right, this thread has convinced me. I've signed up for all the necessary accounts and will see you Minecrafters (is that the right word?) in the mine tonight. Goodbye, productivity!
posted by FishBike at 10:19 AM on November 4, 2010


Hope you've got at least a week's worth of clean laundry, bro.
posted by Gator at 10:32 AM on November 4, 2010


I played last night for the first time in a few weeks and holy shit, Notch really ramped up the creature spawning.
posted by dirigibleman at 11:18 AM on November 4, 2010


I built a portal into the Nether and now I can't get out. Reverse portals don't seem to work. It's on my local server, so I'm hoping I can just turn hellworld off to get out.
posted by DU at 11:50 AM on November 4, 2010


Is the portal active, i.e. on fire with purple stuff? I haven't had any trouble getting to and fro (single-player, anyway).
posted by Gator at 11:54 AM on November 4, 2010


Yeah, it's active. But we actually got IN to the Nether without any special effects or anything (i.e. no swirly screen or "entering the Nether" message like I just saw on YouTube), so it's probably buggy in multi.
posted by DU at 12:00 PM on November 4, 2010


dirigibleman: "I played last night for the first time in a few weeks and holy shit, Notch really ramped up the creature spawning"

Oh, and they can climb ladders, too. I accidentally lit my wooden tower on fire and died trying to put out the flames. I rushed back in the middle of the night, zombies and creepers right on my tail, and quickly climbed up my 30 block tall ladder to try and minimize the damage. As I'm beginning to burn again, my house in flames around me, I turn to see two zombies and a creeper approaching. There's a hissssss... BOOM! The remains of the wall behind me are blown out and I go flying down from my ruined home in the sky. I survived the fall with half a heart and sat there in despair as I watched the rest of my work burn until a zombie came and put me out of my misery.

God I love this game.
posted by charred husk at 12:09 PM on November 4, 2010 [2 favorites]


The first thing I noticed was that on Aporkalypse there were very very few cobblestone structures. Apparently everyone there was rich

One nice bug on multiplayer is that tools regenerate when you drop them. So, once you get a diamond tool, you can hack away until it's "energy bar" is low, then drop it and pick it up. Poof -- full strength. So, tool-wise, it's pretty easy to build up resources. (At least for now.)
posted by inigo2 at 12:12 PM on November 4, 2010 [1 favorite]


Are you actually standing in the "event horizon" part (to steal a Stargate phrase) I noticed that you can walk through the portal without leaving the world, but if you stop actually in the purple bit, you'll go.

Single player anyways. Haven't tried the portal on multi yet.
posted by quin at 12:12 PM on November 4, 2010


Yeah, it's active. But we actually got IN to the Nether without any special effects or anything (i.e. no swirly screen or "entering the Nether" message like I just saw on YouTube), so it's probably buggy in multi.,

My understanding is that on multiplayer, you can build portals but you can't actually go to hellworld, unless it's a (I think?) special hellworld-only server setup.
posted by inigo2 at 12:13 PM on November 4, 2010


Is it really that much of a time suck?

As is clear from the abundance of my posts, yes. 100 times yes. At least if you have willpower like a....something with no willpower, like me.
posted by inigo2 at 12:15 PM on November 4, 2010 [1 favorite]


Wow, there is some truly impressive stuff on that map. What little minecrafting I have done so far has been limited to single-player mucking around, but I've been looking for a server to join because everyone I talk to says multi is way more fun. Maybe I'll pop in next month when I actually have time to play video games again.
posted by threetoed at 12:30 PM on November 4, 2010


*pushes work off desk in dramatic fashion* *logs into long unused mefightclub account* Or I could just play minecraft now and ignore all this stuff I need to do in real life for now I guess
posted by threetoed at 1:18 PM on November 4, 2010 [1 favorite]


For people who are looking for an intro/how-to for Minecraft, I'd recommend X's Adventures in Minecraft on youtube. You can follow X as he tries to survive in his first game. He covers surviving the first night, setting up a home base, dealing with mobs, crafting, and Minecrafting in general. It's what got me hooked.
posted by lekvar at 1:32 PM on November 4, 2010


Oh and odinsdream's map is a thing of great beauty. Thanks for that.

(where exactly is the "frontier" on it? Is it just any place on the unexplored edge?)
posted by quin at 2:07 PM on November 4, 2010


...unless it's a (I think?) special hellworld-only server setup.

Ooooohhhh....

That's probably it.
posted by DU at 2:26 PM on November 4, 2010


where exactly is the "frontier" on it?

The Frontier is one of the actual warp points (get there by typing /frontier). Located SE of spawn, it's a protected area (you can't build within a set area) where you can begin a trek away from civilization in order to find an unused spot to build. My understanding is that the frontier may move someplace else, once the area surrounding it has been built up.
posted by gemmy at 2:26 PM on November 4, 2010


Oh, god. My two addictions have merged. My life is over.
posted by two lights above the sea at 2:27 PM on November 4, 2010 [1 favorite]


If only carts worked in multiplayer I would make a sweet roller coaster for you guys. Instead I'll have to create a jungle boat ride :(
posted by cyphill at 2:44 PM on November 4, 2010


So I finally went ahead and joined MefightClub, partly on the off chance I'll want to visit the Aporkalypse again but also because I wanted to find out what that "Rotato" business was about, only to find this in the FAQ:

Q: What is this "rotato"?
A: ???


Argh.
posted by Gator at 2:52 PM on November 4, 2010 [1 favorite]


No one can be ...told what Rotato is.
posted by The Whelk at 2:55 PM on November 4, 2010


The Frontier is one of the actual warp points (get there by typing /frontier)

/warp frontier
(unless it's changed, but I dunno. I also have zero idea where on the map it actually is.)
posted by inigo2 at 3:15 PM on November 4, 2010


Trust me, when you discover Rotato.... you'll know it.

And you willl never forget.
posted by m@f at 3:27 PM on November 4, 2010


My understanding is that on multiplayer, you can build portals but you can't actually go to hellworld, unless it's a (I think?) special hellworld-only server setup.

I hear tell that some servers have hacked up a separate Nether biome and specially designated an area. [Biomes were added in the Halloween update. You walk into unexplored land to find lands of ice, snow, desert, various forests.]

Having built an entire chamber of teleporters out of a giant obsidian cube, I can tell you they currently don't work in the Aporkalypse.
posted by beardlace at 3:37 PM on November 4, 2010


The Rotato that can be explained is not the true Rotato.
posted by absalom at 3:55 PM on November 4, 2010 [2 favorites]


I'm really interested to see what damage and mobs bring to Aporkalypse. The Golden Age can't end fast enough for me. Hell, there's a reason I build a dungeon and not a monument.
posted by absalom at 3:56 PM on November 4, 2010


I can't believe how much awesome stuff you guys have built. I've been resisting Minecraft for a couple months, but I guess I can't resist any longer...
posted by equalpants at 4:37 PM on November 4, 2010


I tried the waterslide. And then I fell on a pig.
posted by FishBike at 4:38 PM on November 4, 2010


Mefightclub: I tried the waterslide. And then I fell on a pig.
posted by stavrosthewonderchicken at 4:53 PM on November 4, 2010 [4 favorites]


the desire to build a huge art deco throne to myself before the end of the Golden Age is ...strong.
posted by The Whelk at 4:58 PM on November 4, 2010


Attempting to get to the MeFight thread I got:

The server encountered an internal error or misconfiguration and was unable to complete your request.
posted by DU at 5:07 PM on November 4, 2010


It takes a bath sometimes. Give it a sec, try again.
posted by cortex (staff) at 5:15 PM on November 4, 2010


DU, did you get that when clicking on a link to get to a specific discussion thread? If so then you have to log on to the server first with your account, then click the link.
posted by FishBike at 5:35 PM on November 4, 2010 [1 favorite]


Well, that. was. awesome. 9 and 11 year old were hanging over my every shoulder, demanding me to turn and look at stuff and go various directions (and attempt to destroy things, which is why they don't have access...)
posted by DU at 5:57 PM on November 4, 2010


The server encountered an internal error or misconfiguration and was unable to complete your request.

Just hit refresh. We've been experiencing some load issues on the web server, and that still happens sometimes. I could rectify it easily by moving everything to a gruntier hosting plan, but I don't make any money from any of this, and can't justify paying more than I already do to She Who Must Be Obeyed.
posted by stavrosthewonderchicken at 6:37 PM on November 4, 2010


will you please set up a tip jar already?
posted by boo_radley at 7:11 PM on November 4, 2010


^--- This.
posted by absalom at 7:15 PM on November 4, 2010


I'm still thinking about it.
posted by stavrosthewonderchicken at 7:22 PM on November 4, 2010 [1 favorite]


(where exactly is the "frontier" on it? Is it just any place on the unexplored edge?)

I haven't heard from anyone who's marked it on the map - if you find it I'd like to put a marker on it.
posted by odinsdream at 8:15 PM on November 4, 2010


For the record, I've only been on once, but I was inspired to build a bridge. I plan to go back. It's an amazing place that's been built there.
posted by davejay at 10:25 PM on November 4, 2010


I'm frightened of Minecraft. Partly because I kept getting killed by zombies WHOM I HAD DONE NOTHING TO ANNOY, and partly because I once got very, very addicted to Go! Go! Beckham. That little chibi David is probably why I now have to have my lenses thinned out.
posted by mippy at 4:09 AM on November 5, 2010


I went on last night, got a great tour from greenie2600, learned some very basic things, and then helped flatten land for a new urban development northwest of Porkton. Then I realized that it was 1AM. I started at 7PM.

This isn't gonna be good...
posted by rollbiz at 7:05 AM on November 5, 2010 [1 favorite]


Is there any way to search the map? I spent ages heading down a long tunnel last night, and ended up at Funland (which is awesome) but I'm not having any luck figuring out where on the map that puts me.
posted by Horace Rumpole at 7:36 AM on November 5, 2010 [1 favorite]


Horace: there's no way to search it, but I can tell you that FUNLAND is map marker 30 which is right here.
posted by komara at 8:05 AM on November 5, 2010


Oh hey for those of you signing up now / new for Minecraft, be warned that the name you choose when you make your account is the name that will show up in the game on whatever server you join. Had I known that I would have joined Minecraft as komara (my default account everywhere) but instead I used my "I don't know if this is sketchy or not so I'll just go with my old username" and so on Aporkalypse I'm mistersc.

But you can just call me SC if you want.
posted by komara at 8:07 AM on November 5, 2010


Thanks, komara. I'll have to go check out that amazing-loooking volcano lair nearby.
posted by Horace Rumpole at 8:34 AM on November 5, 2010


I have a similar problem with my username, except that for me "quin" was just too common for minecraft, so iconomicon I am.
posted by quin at 8:45 AM on November 5, 2010


I got on yesterday! The Aporkalypse is indeed mindblowing and I am humbled beyond humbled. I want to go back and I will - it's just all too cool. Although it feels weird as hell being able to actually walk around at night. It's also not as laggy as my latest singleplayer world, which is ridiculously laggy in a way that is totally going to get me killed sometime because I'm standing there unable to move while the creepers close in for the kill. And, OMG, they can climb ladders now? This is not good news.
posted by mygothlaundry at 9:48 AM on November 5, 2010


Oh yeah also for whatever reason I seem to be fliss on the aporkalypse, although I don't remember using that in mefightclub anywhere. Whatever. It is more or less my real name anyway.
posted by mygothlaundry at 9:49 AM on November 5, 2010


So I'm a total €10 n00b at Minecraft and Aporkalypse. Is there a good thread somewhere that helps one get started on Aporkalypse? I keep reading about places like Porkton, and have checked out the map, but I'm having a hell of a time figuring out how to get around and where I can begin mining and crafting.
posted by slogger at 11:41 AM on November 5, 2010


Most people would be happy to give you a tour and teach you some basic functionality - are you on the server now?
posted by The Whelk at 11:48 AM on November 5, 2010


Not at the moment. I hope to jump on sometime over the weekend.
posted by slogger at 1:29 PM on November 5, 2010


Just out of curiosity, is there any plan to build in more warp points on the map? I only ask because I'm not honestly sure I could tell someone to find the location I'm in (or even worse, I'm not sure I could find where I'm building if I died and respawned).

Is there a way around this beyond build-something-so-gods-damn-big-it-can-be-seen-from-space?
posted by quin at 1:53 PM on November 5, 2010


Okay, I signed up and went on (had the same username discovery issue, which is why I am personofinterest and not mothershock there). I got to see beardlace on fire, then experienced the amazing and incredible underground cathedral, then got a bit of an awesome tour from greenie... Then I had to view some tutorials because I had no idea what I was doing, and long story short my 11-year-old has been playing single player on my laptop for the past 6 hours. So.... thanks????
posted by mothershock at 2:01 PM on November 5, 2010 [3 favorites]


Is there any way to search the map? I spent ages heading down a long tunnel last night, and ended up at Funland (which is awesome) but I'm not having any luck figuring out where on the map that puts me.

At the top left of the map, click the "show key" button and a list pops down. Funland is on there I believe. Click the name of an item and the pop-up above that area will open on the map and slide into view.

Just out of curiosity, is there any plan to build in more warp points on the map? I only ask because I'm not honestly sure I could tell someone to find the location I'm in (or even worse, I'm not sure I could find where I'm building if I died and respawned).

If you are authorized, you can use the /sethome command to set your home location to the spot where you currently stand. From that point on, executing the /home command will transport you back to that spot. You can also use /compass to get your heading, and using this along with landmarks on the map will allow you to navigate fairly well. In the beginning I got lost frequently.

Oh yeah also for whatever reason I seem to be fliss on the aporkalypse, although I don't remember using that in mefightclub anywhere. Whatever. It is more or less my real name anyway.

The name used in the game is the one you used when purchasing Minecraft from the game developer's website. It's unrelated to your mefightclub forum account name.
posted by odinsdream at 3:11 PM on November 5, 2010


I also used my "this might be sketchy" username, so I am rov4416444 (rolls off the tongue, doesn't it?).

Also, auth servers seem down again. *twitch*
posted by cj_ at 9:22 PM on November 5, 2010


Poopy. I finally caved and decided to play based on Gator's link. And this is what I get:
Minecraft was unable to start because it failed to find an accelerated OpenGL mode.
Tried everything I could find from the Minecraft forums to no avail (updated drivers, opengl viewer says everything's peachy). I guess it's just not meant to be.
posted by team lowkey at 12:09 AM on November 6, 2010


Oh! This worked. It's running like ass, though.
posted by team lowkey at 2:44 AM on November 6, 2010


I think the problem is you have a video card not conducive to the requirements of modern gaming. That you got it to work at all is cool though.
posted by cj_ at 3:28 AM on November 6, 2010


Is this the sort of thing that would be good to put on the sidebar, or would you like to keep it a little on the downlow?
posted by jessamyn (staff) at 8:40 AM on November 6, 2010


The server only supports about 30 maximum concurrent users, and it's kind of a MeFite/Mefight thing rather than an wide-open invitation (and there are a lot of new people on the server already), so maybe best just to keep it that teeny bit more obscure. Thanks for suggesting, though!
posted by stavrosthewonderchicken at 6:33 PM on November 6, 2010


Ok, I need to step away from that game for a little while. I keep walking around my real-life house thinking I should stick a torch up on the wall when I enter a dark room. And just now I was scrolling through another thread on MeFi and I kept thinking "No, no, no! You can't just scroll straight down. You have to scroll down at an angle so you can climb out again!"
posted by FishBike at 7:07 PM on November 6, 2010 [4 favorites]


I'd like to take this moment to mention that we had something approximating the following happen on the Aporkalypse thread (over at mefightclub):

TooMuchPete [server admin]: the new map is rendering and it looks like we're up to about 60 square miles of map.

someone: You know, that's the same size as Liechtenstein.

cortex: That's way bigger than Vatican City. We easily have enough space to reproduce the Vatican City on the server.

[sound of crickets and impending doom and also braingasm from everyone]

cortex: I'll be back. I gotta ... go look at this one place on this one empty continent for a minute.

[breath held]

cortex: Okay, if anyone wants to help, looks like right here is where we're building the 1:2 replica of Vatican City.

[mad rush of players to that area, many pickaxes swinging]

-----

and that is why I love the Aporkalypse.
posted by komara at 12:25 PM on November 18, 2010 [1 favorite]


Today is a Very Special Day. Today is the day that hostile mobs have arrived on Aporkalypse. If you've been putting off multiplayer because you missed the feeling of getting blown up by a creeper lurking just outside your doorway, put it off no more! Most of us are currently freaking out in the most excited and fun way possible.
posted by komara at 1:43 PM on December 2, 2010


I haven't logged in over there in, I don't even know, a couple of weeks, probably. Yay on monsters! How's that block re-pop bug? That, combined with the boredom of knowing there were no baddies to threaten me, pretty much kept my interest on the low side.
posted by Gator at 1:47 PM on December 2, 2010


Block re-pop is fixed. Mining is no problem. Boats are still b0rked though which is frustrating. The Carpal Tunnel (high-speed water transit) is useless.

In other good news, though, server admin toomuchpete has given us a hub warp system. Walk to the nearest hub warp, select your destination, and appear at that destination instantaneously! It's terribly convenient.
posted by komara at 1:56 PM on December 2, 2010


Oh yeah, I haven't been on MeFightClub or in the Aporkalypse much for the last week. Anything happened? :)
posted by Kattullus at 3:52 PM on December 2, 2010


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